So I have been reading and listening to all of the podcasts about Stargate Worlds. In doing so I see alot of promise in the game. I wish more games took the same approach to the little things as Cheyenne Mountian Entertainment has with this game.
For example, how the healing is going to work in the game. I use to think DPS was where it was at, but I have started falling in love with healing classes from playing other games. I really like the idea of how healing is going to work in combat for SGW.
I heard this talked about in a podcast from SGW.com and I got excited to see that it’s not going to be like your typical MMO. They call healing in combat an ‘intimate activity’. Just how intamite are we talkign here? Not the buy me a drink and I’ll dance for you kind. They are talking that the healers will have to get up close and personal with the person needing heals. Meaning that they will be in the middle of it, when it hits the fan.
This little concept got me excited for the game. I think the more they take into account about how things are done the betetr combat will be. I know from playing a healer in WoW for a little bit that pressing one button for a few hours isn’t really fun. But having to move to the person to heal them and in the process not make yourself an easy target for the mobs sound hellah fun. I am definetly hoping they they have some kind of healing specifications available to the archtype I want to play.
I will keep an eye out for more information about this and other combat related items.
Podcast – Developer Q & A – Episode 6


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