To Darkfall or don’t?

I have to admit it is hard for me to find a lot of info on Darkfall at work, damn firewall. Although, I have been able to cache a few pages form search engines. For what I have been able to gleam from the information, there is still much debate over what Darkfall will be.

Some of the talk from people interested in the game, question if the game will be released with everything like Adventurine SA claims it will have. I would like to try out the game maybe for a month to see if I would enjoy playing it for a longer period of time.

There are still a few things that have been released that are puzzling to me:

  • Unrestricted PVP, but you have to worry about your alignment level. Unrestricted means ‘free of restrictions on conduct’, so I should be able to kill anyone, anytime and anywhere without fear of becoming a “bad guy”. I feel that having alignments would make the game more RvR then pure PvP.
  • No levels? I happen to think levels show progress in any game. I do not like when games add in negative combat modifiers to punish a low level toon for trying to attack a higher level toon. Shadowbane and Stargate Worlds have done away with “artificial misses”.
  • Skills and abilities are key to any game. I do understand the concept of you become a better swordsman with practice and not “age”. I did not like having to swing a sword 2×10^99 times to increase my sword skill 1 point. I think Shadowbane covered this for PvP games very well. As you level you gain training points, you can spend these points in any manner you please. However, if you try to train yourself to be god at level 1 it’s going to cost you a large amount of coin.

I am still hoping the game does come out and does not become vaporware. I would like to see more PvP oriented games come into the market. I am not talking about DAoC, Warhammer and the like. To me a PvP game is a similar to Shadowbane. Yeah, there are some safe places you can goto but other then that it’s a game of “Dog eat dog”…

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